Game Manual
GAME PROGRAM INSTRUCTIONS
Use your Joystick Controller with this ATARI® Game Program.™ Be sure the Controller
is firmly plugged into the LEFT CONTROLLER jack at the rear of your ATARI Video
Computer System.™ Hold the Controller with the red button to your upper left toward
the television screen. See Section 3 of your Owner's Manual for further details.
Note: Always turn the console power switch OFF when inserting or removing an
ATARI Game Program. This will protect the electronic components and prolong the
life of your ATARI Video Computer System.
Note: For more enjoyment of the ADVENTURE Game Program, please read all instructions
carefully before beginning play. Keep this instruction booklet handy for quick reference.
HOW TO PLAY
An evil magician has stolen the Enchanted Chalice and has hidden it somewhere
in the Kingdom. The object of the game is to rescue the Enchanted Chalice and place
it inside the Golden Castle where it belongs.
This is no easy task, as the Evil Magician has created three Dragons to hinder
you in your quest for the Golden Chalice. There is Yorgle, the Yellow Dragon, who
is just plain mean; there is Grundle, the Green Dragon, who is mean and ferocious;
and there is Rhindle, the Red Dragon, who is the most ferocious of all. Rhindle
is also the fastest Dragon and is the most difficult to outmaneuver.
There are three castles in the Kingdom; the White Castle, the Black Castle, and
the Golden Castle. Each castle has a Gate over the entrance. The Gate can be opened
with the corresponding colored Key. Inside each Castle are rooms (or dungeons, depending
at which Skill Level you are playing).
The Castles are separated by rooms, pathways, and labyrinths. Common to all the
Skill Levels is the Blue Labyrinth through which you must find your way to the Black
Castle. Skill Levels 2 and 3 have a more complicated Kingdom (see SKILL LEVELS section).
USING THE CONTROLLER
You can move in any of eight directions with the joystick in that direction.
Each area shown on your television screen will have one or more barriers or walls,
through which you CANNOT pass. There are one or more openings. To move from one
area to an adjacent area, move "off" the television screen through one of the openings,
the adjacent area will be shown on your television screen.
Scattered throughout the Kingdom are certain objects to help you in your search
for the Enchanted Chalice. To pick up an object, all that is necessary is to touch
it. You will hear a sound that will notify you that you have the object in tow.
To drop the object, press the red controller button. You will hear a different sound
that will tell you that the object has been released.
To open any Castle, touch the Gate with that Castle's corresponding colored key.
The Gate will slide open and you can enter the Castle by moving upward through the
Gate. If you are leaving the Castle, it is advisable to push the Key out first or
you may inadvertently close the Castle Gate behind you.
CONSOLE CONTROLS
Choose the Skill Level you wish to play by depressing the game select switch.
To begin play depress the game reset switch.
If you get "eaten" by one of the Dragons, do not despair! Just depress the game
reset switch and you will be "reincarnated" and placed back in front of the Golden
Castle. Unfortunately, any Dragons you may have slain (see GOOD MAGIC) will also
be reincarnated. If you were carrying any object with you, it will remain where
it was.
If you have finished one game and wish to begin another depress either the game
reset or the game select switch. The number of the skill level at which you were
playing will appear on the television screen. Depress the game reset switch and
begin play.
DIFFICULTY SWITCHES
By using the difficulty switches you can increase or decrease the difficulty
of the game at each Skill Level.
When the left difficulty switch is in the b position, the Dragons will hesitate
before they bite you. Therefore, when the left difficulty switch is in the a position,
it is more difficult to escape them.
GOOD MAGIC
While the Evil Magician has created many hazards to slow you in your quest to
rescue the Enchanted Chalice, there is some Good Magic on your side:\
You have a Sword that you can use to slay the Dragons. To do this, you must touch
him with it.
If the right difficulty switch is in the a position all Dragons will run from
the Sword.
There is a Bridge that can be used to pass over the walls of any portion of the
Kingdom. The Bridge CANNOT be used to pass through any barrier into the next portion,
nor can it be used to move from right to left or left to right over a barrier or
wall. It also CANNOT be used to get past a locked Castle Gate.
Pick up the Bridge the same way you would any other object. Place the Bridge
across the wall that you wish to pass over and release it by pushing the red controller
button. The ends of the Bridge must be visible on both sides of the wall for it
to work. After releasing the Bridge you can then pass through it to the other side
of the wall or barrier.
If you should happen to touch the inside of the Bridge while you are passing
over the barrier, the Bridge will close and you may become trapped in the wall.
To release yourself, press the red controller button. If, for some reason, your
magic should fail and you still cannot release yourself, press game reset and "reincarnate".
Use reincarnation as a last resort, especially if you have slain one or more Dragons.
In all games, Yorgle, the Yellow Dragon, is afraid of the Gold Key and will run
from it. He will also stay away from whatever room or area of the Kingdom in which
it may be.
To remove objects that are stuck in a wall and out of reach, there is a Magnet
that affects all inanimate objects, including the Bridge. The Magnet can also be
used to move objects in an adjacent part of the kingdom by putting it in front of
you before entering that part of the Kingdom.
BAD MAGIC
The Evil Magician has cast a spell to make it difficult for you to succeed in
rescuing the Enchanted Chalice. Not only do the Dragons rally around and try to
stop you from getting the Enchanted Chalice, they guard other objects in the Kingdom:
Grundle, the Green Dragon, guards the Magnet, the Bridge, and the Black Key.
Rhindle, the Red Dragon, guards the White Key.
When not guarding the Enchanted Chalice, Yorgle, the Yellow Dragon, roams freely
about the Kingdom. Sometimes he will assist Grundle or Rhindle in guarding whatever
it may be that they are guarding.
There is other Bad Magic that you must overcome in order to rescue the Enchanted
Chalice:
You cannot pick up and carry a slain dragon.
In Skill Levels 2 and 3 (see SKILL LEVEL descriptions), besides the Dragons,
the Evil Magician has created a Black Bat that carries objects around throughout
the Kingdom and trades them for an object that you may be carrying. The Black Bat
may trade a live Dragon for the Sword and leave you defenseless, or it may trade
you something for the Enchanted Chalice just as you are ready to put it into the
Golden Castle.
GOOD OR BAD MAGIC
Some Magic can be good or bad, depending on the situation:
You can catch the Black Bat and carry it and whatever the Black Bat may be carrying.
However, sometimes the Black Bat will escape (usually at the most inopportune times).
If there are four or more objects (including the Castle Gates) in your area of the
Kingdom, your magic may or may not work. Sometimes you can slay a Dragon, sometimes
you can't. However, it is easier to avoid being swallowed by a Dragon.
If you have slain a Dragon, and he is blocking your path, so you cannot get through,
you can use this to your advantage by placing one or two objects in the same area
and then move through the slain Dragon.
Sometimes the Black Bat can be used to your advantage by getting it to swap for
an object you need that may be stuck in a wall.
SKILL LEVELS
Level 1
This is the simplest Skill Level. When you depress the game reset switch to begin
play, you will see the Key to the Golden Castle. Unlock the Castle and enter. You
will find the Sword inside the Golden Castle. The Key to the Black Castle is being
guarded by Grundle, the Green Dragon. Yorgle, the Yellow Dragon is roaming free
and may or may not be found guarding the Enchanted Chalice, which is hidden with
the Magnet inside the Black Castle.
Level 2
This Kingdom is much larger than Level 1. There are Catacombs (in which you can
see only part way). The Key to the Golden Castle is hidden here. You must pass through
the Catacombs to reach the White Castle. The Key to the White Castle is hidden in
the Blue Labyrinth. Inside the White Castle is the Red Dungeon. There is a Secret
Room in the Red Dungeon where the Key to the Black Castle is hidden. To get to the
Secret room you must use the Bridge. To get to the Black Castle you must pass through
the Blue Labyrinth. Behind the first room of the Black Castle is the Grey Dungeon,
which is similar to the Catacombs. The Enchanted Chalice is hidden here, guarded
by Rhindle, the Red Dragon.
All objects, the Dragons, and the Black Bat will start in the same place in the
Kingdom each time you play the game at Level 2.
Level 3
The Kingdom is the same as Level 2, but is more difficult to play as the Evil
Magician has placed all the objects and the Dragons randomly within the Kingdom.
You will never know for sure what is in the next area of the Kingdom until you enter
it, nor will you know for sure where the Enchanted Chalice may be hidden. The Dragons
could be inside any of the Castles.
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