The Marble Muncher appears on levels 1 (Beginner Race), 2 (Intermediate Race)
and 5 (Ultimate Race). This bizarre looking creature walks like a Slinky and
pounces on nearby marbles. If you happen to accidentally touch one, you'll be
stunned for a few seconds increasing your chances of being eaten!
Acid Slime appear in great numbers on level 2 (Intermediate Race). Don't get
too close to one because touching one means certain death. Unlike the Marble
Muncher, they don't actually target the marble. A few Acid Slime appear on level
5 (Ultimate Race).
The Steel Marble is the bane of your existence in Marble Madness. Nicknamed "Steelie"
by Mark Cerny, the sole purpose of this beast is to knock you into the abyss. In
its single-minded rage to bash you, it's possible to fake the marble into
throwing itself over a cliff (giving you extra points). On level 3 (Aerial
Race), if you time the catapult just right, you can land on Steelie and crush
This huge vacuum only appears on level 3 (Aerial Race) and can be easilly
dodged with a little momentum and a safe distance. Get too close, though, and
you'll be sucked right in.
The Hidden Hammers appear on level 3 (Aerial Race). Popping out of the track
itself, they can either stun a marble or knock it completely off the track. Four
hammers appear together on the level and come up in various sequences. You sort
of have to think of Indiana Jones dodging (insert method of death-inducing
device here) when timing your run past these obstacles.
The Needle Birds fly in large flocks on level 4 (Silly Race). Magically
appearing out of thin air, they pop any unsuspecting marble they touch. Time
your run past them as you would the Hidden Hammers.