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Mark Cerny

Mark Cerny has been working in game design and technology for 20 years, ranging from 1982's Marble Madness, which he designed and programmed for Atari coin-op, to 2001's Jak & Daxter. After his stint at Atari and several years with Sega in Japan, Mark founded and managed the Sega Technical Institute here in the US, where he also worked on Sonic 2 and Kid Chameleon. Mark then went to Crystal Dynamics as its first technical employee, then to Universal Interactive Studios, where as president he oversaw the creation of the Crash Bandicoot and Spyro the Dragon series. In 1998 Mark established Cerny Games Inc. as a game design consultancy, and Cerny Games has now had a major role in four released games, and is presently involved a number of upcoming character-action projects.

 

 

Interviews

Game Credits & Contributions

Game Year Company Credits
Marble Madness 1982 Atari Designer, Graphics
Major Havor   Atari
Shanghi   Sega
Sonic 2   Sega
Disruptor    
Crash Bandicoot    
Crash Bandicoot 2: Cortex Strikes BAck    
Crash Bandicoot 3: Warped 1998 Sony Computer Entertainment Europe
Crash Bash    
Heart of Darkness 1998 Interplay
Spyro the Dragon 1998 SCEA
Spyro 2: Ripto's Rage    
Kid Chameleon 1992 Sega
Jak & Daxter 2001  
  • Atari
  • Crystal Dynamics
  • Universal Interactive Studios
  • Naughty Dog
  • Insomniac Games
  • Sega
  • Amazing Studio

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